However, in Update 4.3.0 to present, the suppressors reduce bullet velocity using percentages instead of fixed values, eliminating this trick. Standard ammunition makes a distinctive crack due to it going at supersonic velocities, which would ruin the point of having the firing sound of the weapon decreased, however, in combat conditions, with a sniper rifle, it may be difficult to pinpoint the exact location of the sniper with a suppressor, unless the supersonic ammunition reveals the location. Rather, this mechanic is probably to reflect the fact that suppressors are usually used with subsonic ammunition. Some weapons with barely enough damage to score headshot kill like the Dragunov SVDS and Steyr Scout and will lose their ability to kill with a headshot at long range, though this is intended for balancing purpose. This suppressor has the least muzzle velocity penalty, and therefore least punishing to bullet drop, at merely -5. Its reveal range is about as far as most of the medium range firefight, stealth playstyle with this suppressor is about non-existence. It requires 150 kills to be unlocked or can be purchased with 350 credits initially.
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